We predict this will be the last part of the mini-series on what 2017 may bring.
Five more predictions from Kevin E in part two of his 2017 list.
How do you solve a problem like Palmer Luckey?
Kevin E discusses the end of the year, Develop:VR and why virtual reality shouldn't be a pantomime...
Time is (thankfully) running out on 2016. Kevin E hopes 2017 will be slightly more frugal with it.
Not every game in VR is going to be quadruple A with a cherry on top - and that's just fine.
The VR hardware market looks set to move through a series of phases and Kevin's come up with a name for it.
We can't cover everything, so just for once here's a quickfire round-up of VR/AR stories you may not even be aware of...
Nintendo are going to wait. Microsoft are going to wait - except they're not.
Define a genre. If you can.