Browsing Tag

HTC Vive

The Assembly Dev Suggests Walking and Running Speeds for VR

A lot of work is going into walking in virtual reality (VR) right now. While Valve opts for real world movement with its roomscale tracking system, not every developer has adopted this technology yet, and those working on PlayStation VR…

Keep Talking and Nobody Explodes Dev on Social VR and More

Next week sees the release of one of the most popular virtual reality (VR) titles from within the VR community, Keep Talking and Nobody Explodes. Creator Steel Crate Games has of course already released the long awaited title on the Gear VR…

Make it a (Virtual) Reality: Tony Hawk’s Pro Skater 5

This week marks the return of the Tony Hawk videogame franchise with a resurrection of the original series, Tony Hawk's Pro Skater 5. Sadly, it doesn't look like the latest entry in this once beloved line is living up to expectations,…

Preview: Crystal Rift on HTC Vive

It may just be that VRFocus has sampled it at almost every stage of its production, but Crystal Rift seems to be making some remarkable progress. Psytec Games’ first-person dungeon crawler started out as an engaging, if relatively simple…

VR vs. Trailers: Sony Shows How It’s Done, Samsung Doesn’t

The big takeaway from Sony Computer Entertainment’s (SCE’s) Tokyo Game Show (TGS) press conference last month was that Project Morpheus, the company’s upcoming virtual reality (VR) head-mounted display (HMD) for PlayStation 4, is now known…

Preview: Nimbus Knights on Oculus Touch

Otherworld Interactive's Nimbus Knights shot into the public eye last month as it was announced as a HTC Vive compatible title, but here at Oculus Connect 2, Hollywood, we see a different side to the surprise. An Oculus Touch build was not…