Kopin have been working on visual, verbal and audio capabilities of wearable computing systems.
VINDICTA set a standard for those who haven't tried an active virtual reality videogame before.
"Learnings" from the E3 2016 demo pushed into Monster of the Deep.
Coatsink CEO Tom Beardsmore on the changable world of their Gear VR RPG.
Built in the studio's Serious Engine 2017.
Playing Minecraft in VR will be so much easier.
It's still a bit of the wild west telling stories in the medium of virtual reality.
As VRFocus staff get attacked by ants, Kevin E wonders what Microsoft are so worried about.
Get into the safes asap.
It's always better playing with friends.