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Previews

Preview: Jurassic Encounter

One of the very few brand new virtual reality (VR) experiences present at this year's Electronic Entertainment Expo (E3) came in the form of Jurassic Encounter, a new Project Morpheus title from Supermassive Games. As the name suggests,…

Preview: Radial-G

A super-fast futuristic racing videogame. Players take on the roles of pilots as the battle for position on tracks comprised entirely of cylindrical tubes. Nudging against rivals as they aim for the boost pad or in a vindictive endeavour as…

Preview: Beasts of Prey

Beasts of Prey is suffering from The War Z syndrome at present. It's a videogame that promises an awful lot: a sandbox in which players can live however they wish. Hunt dinosaurs, craft items, build structures and create your own empire in…

Preview: Virtual Bike

The diversification of virtual reality (VR) is not a bad thing. The modern rebirth of the medium brought about by the Oculus Rift head-mounted display (HMD) has spurred on creators to fill early adopters boots with all manner of experiences…

Preview: The Deep

Sony Computer Entertainment Europe's (SCEE) London Studio brought a brand new version of The Deep along to this month's Electronic Entertainment Expo (E3). Due to time constraints they were reluctant to offer a full demonstration to…

Preview: 4PM

You awake in your own bed. This is not the most dramatic opening for a videogame ever invented, but nonetheless acts as a subtle informant of the kind of experience that awaits: you are a human, on earth, living an everyday, run-of-the-mill…

Preview: XING: The Land Beyond

White Lotus Interactive's XING: The Land Beyond is attracting a lot of attention, and with due cause. It's an adventure videogame that taxes the player's minds more than their trigger finger, placing them in a lost world setting filled with…

Preview: Lucky’s Tale

Virtual reality (VR) is largely considered to be the domain of first-person experiences. Anyone who follows VRFocus regularly however, will know that this is not necessarily the case. This is a limitation forced by audiences and not…

Preview: The Assembly

2014 is a landmark year for virtual reality (VR). Despite the fact that we're unlikely to see any of the head-mounted displays (HMDs) make their way to retail before the year's end, we are noticing a shift in software. It's no longer…