It’s certainly got an Apex Construct feel to it.
Smashing stuff is great, but only for so long.
Carbon Studio wants to offer an even greater adventure.
Alice’s tale never seems to get old.
Even after playing it’s still difficult to explain.
A little imagination goes a long way.
Mini-games about making people happy.
There’s a lot of work still to do.
An early look at some energetic combat.
Like being an awesome Terminator, without the freaky AI stuff.