VR can and will have both positive and negative effects on the world at large.
Field of View
There are some excellent looking VR games due this year.
A metaverse needs more than just people, it needs entertainment.
Not so much a game, more an interactive history lesson.
A very mixed show this year.
An introduction into the XR metaverse.
In his first post, Callum Moates looks at education's immersive future.
VR videogames provide physical opportunities 2D ones simply can't.
New guest writer Katharina Tönnies offers an introduction to the world of VR.
Joel Khalili returns to discuss what's more important for user adoption, roomscale or seated experiences.