How VR is Challenging Content Consumption & Creation Jan 18, 2021 HTC's Graham Wheeler returns to comment on VR's content expansion.
VR in Therapy: VR’s Positive Impact on Mental Health Jan 13, 2021 Reydar's Kaeli Burbidge looks at VR's growing role in mental health therapy.
What’s Happened & What’s to Come, VR’s Rollercoaster… Jan 8, 2021 HTC's Graham Wheeler looks at the past year and what's to come in VR.
Virtual Education: Best Practices when Facilitating Immersive Experiences Dec 21, 2020 Yulio's Rachel Chan returns to discuss education and VR.
XR for Animation: the Future is Less, Not More Dec 7, 2020 DeepMotion's Kevin He discusses simplifying animation for XR purposes.
Best VR Engines for Enterprise applications Nov 26, 2020 A new guest post looking at development engines for enterprise use.
Challenging The Champions: Engaging the Until You Fall Community Nov 25, 2020 It's the last in Schell Games' dev diary series.
Rise of the Neon Hellscape: Establishing the Atmosphere of Until You Fall Nov 18, 2020 Schell Games' third dev diary delves into the visual and audio style of Until You Fall.
You Can Block If You Want To: Exploring Core Combat Design In Until You Fall Nov 11, 2020 The second installment of Schell Games' new dev diary series.
The Importance of XR Influencers Oct 28, 2020 Blackwall Labs' Sam Perrin discusses the growing field of XR influencers.