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VR vs.

VR vs. the Mass Market

The Oculus Rift works. As insane as it may sound, it’s possible to slip on the much anticipated virtual reality (VR) headset and feel like you’ve stepped into another world. The problem? Right now you can only take our word for it. This…

VR vs. Price

If you look back over the past decade in the videogame industry, you quickly learn one golden rule: it’s all about the pricing. Companies can build the most amazing products but it all means nothing without an efficient price tag. Sony…

VR vs. Simulator Sickness

Modern VR headsets might be much more advanced than near-20 year HMDs, but they’re still tackling similar issues.

VR vs. Audio

For virtual reality (VR) to reach its full potential developers are going to need to think beyond our sight. True, fooling our eyes is the most pivotal mechanic in the likes of the Oculus Rift VR headset, but there are other senses that…

VR vs. Third-Person

When we think of virtual reality (VR), we tend to think of first-person experiences. The draw of the technology is to slip into the shoes of action heroes, epic adventurers, world-class sportsmen and more to simulate their actions and…