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Make it a (Virtual) Reality: E3 2014

This is a dream for many of us. You’re at E3. You’re not sitting at home, cursing the computer screen as the livestream buffers once again, but actually sitting in the Los Angeles Memorial Sports Arena, waiting for Sony Computer…

VR vs. E3 2014

We’re now less than a week away from what’s perceived to be the biggest event in the videogame calendar. Yes, E3 2014 doesn’t kick off itself until 10th June, but the much anticipated ‘conference day’, the exciting 12 hours in which…

Working with Virtual Worlds: nDreams Dev Diary #6

As this year's Electronic Entertainment Expo (E3) draws ever closer it's understandable that many videogame developers will be getting nervous about the event and the reactions to the products that they'll be showing. Under usual…

Make it a (Virtual) Reality: Guitar Hero/Rock Band

This is the ultimate thrill. You’re standing on stage with an ocean of 30,000 fans stretching out in front of you, each one mindlessly jumping up and down, singing each and every word as if their life depended on it. Speakers behind you…

VR vs. Stage Demos

Last weekend saw London’s biannual MCM Comic Con event take place as usual at the Excel Exhibition Centre. It’s a packed weekend that features comic books, movies, cosplayers and, of course, videogames. In fact the show’s focus on the…

Mod of the Week: Portal

As Valve have made it clear that they are keen supporters of virtual reality (VR) - with or without their once unwavering support of Oculus VR - it comes as a surprise that one of their most readily compatible videogame titles is yet to…

Working with Virtual Worlds: nDreams Dev Diary #5

As this year's Electronic Entertainment Expo (E3) approaches many development studios will be adding the final touches to their showcases and demo builds. Some however, will be working to the wire in order to ensure that what they show to…

Losing My VRGinity to: Wireless Headsets

"That is the future," said Oculus Rift creator Palmer Luckey. “The future is going to be embedded chipsets embedded into the headset that don’t require a link to any kind of external hardware. And it’s going to become possible, I don’t know…

Make it a (Virtual) Reality: Call of Duty/Battlefield

Explosions. Lots and lots of explosions. They force you to duck and dodge as they roar out across the battlefield, tanks suddenly leaping into the air as RPGs violently collide into them, helicopters losing control and smashing into nearby…

VR vs. Glasses

We’ve been told time and time again that virtual reality (VR) is for absolutely everyone. We’re assured that anyone can slip on a headset such as the Oculus Rift or Project Morpheus and enjoy a wide variety of experiences. But many times we…