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Make it a (virtual) Reality: Final Fantasy

This if the life. You’re standing in a luscious meadow, sunlight beaming down on you while grass lightly dances about your ankles. Wildlife is dotted all about; Mogs floating gently through the air and Chocobos grazing in the fields before…

VR vs. Third-Person

When we think of virtual reality (VR), we tend to think of first-person experiences. The draw of the technology is to slip into the shoes of action heroes, epic adventurers, world-class sportsmen and more to simulate their actions and…

Mod of the Week: Team Fortress 2

Always keen to jump on new technologies for the advancement of interactive entertainment, Valve has been one of the key supporters of the Oculus Rift headset since it's initial unveiling. The development studio has been retroactively…

The VR Roundup 15/02/14

It's time for the weekly VR roundup. Granted VRFocus has only been up and running for three days, but there’s already a tonne of virtual reality (VR)  news stories, features, reviews and previews to read up on. It’s been a week of Space…

Losing My VR Virginity to Half-Life 2

“It doesn’t really work until about three minutes in,” is what I’m told as I slip on an Oculus Rift virtual reality (VR) headset for the first time. I can understand my guide’s desperation to reassure me; too many times in the past few…

Make it a (virtual) Reality: Tomb Raider

You’ve just come a little too face-to-face with a rabid dog, jamming your hand between its jaws as it drools all over you. Moments later you’ve desperately fumbled with your makeshift bow to fend off a pack of crazed cultists, escaping by…

Stompz: Motion-Control Movement Built for Oculus Rift

The future of virtual reality (VR) has never looked more exciting for videogames, but while there's so much more opportunity than ever before there are also many hurdles to overcome. One such potential hazard is movement: when your view is…

What is VR?

There are two ways we can define Virtual Reality (VR) right now. One is the realistic, scientific description of the various means and methods that power the technology. But this tech is all about slipping into new worlds; do we really want…