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VR vs. Microsoft

Despite having no virtual reality (VR) headset of its own, Microsoft remains a consistent talking point within the VR community. That’s to be expected, given that the company is one of the biggest names in technology and its Xbox One rival,…

Mod of the Week: DOOM

Following a brief hiatus the 'Mod of the Week' series returns with one of the biggest names in videogames: DOOM. After the hugely enjoyable modification of QUAKE II for Oculus Rift, officially supported by id Software, DOOM arrives as a…

Make it a (Virtual) Reality: No Man’s Sky

It’s not hard to see why No Man’s Sky was one of the most talked about videogames of E3 2014. Amidst an industry obsessed with lavish explosions and joyous violence, here was a title that dared to be different, focusing on fantastical…

VR vs. JRPGs

One of VRFocus’ Twitter followers recently suggested that they would like to see the impact that virtual reality (VR) could have on Japanese role-playing games (JRPGs). We can’t help but agree. This is a sacred genre in the videogame…

Losing my VRginity to: Virtuality 1000CS

The late 1980s and early 1990s was a time of turbulence for virtual reality (VR). Many of today's development community got their first taste of the technology in this period, thanks largely to the popularity of Virtuality head-mounted…

Working with Virtual Worlds: nDreams Dev Diary #8

As we arrive at the concluding part of this series of development diaries from nDreams, the veil has been lifted. By now all regular readers of VRFocus will be well aware of the reveal of the project this series has been discussing, The…

Make it a (Virtual) Reality: Uncharted

This feels real. You’re looking at the trail of footprints you’ve made leading along the beach and up into the jungle. Sandy marks turn to trampled grass as you head inland. It’s all created with stunning authenticity; waves gently brushing…

VR vs. Post-E3 2014

VRFocus' last 'VR vs.' piece was written before E3 2014, and looked towards what we could expect from the biggest event in the videogame industry. We talked about how hardware likely wouldn’t be the focus of the show, given the relatively…

Working with Virtual Worlds: nDreams Dev Diary #7

You probably don’t need to be told that next week is E3 week. nDreams certainly doesn’t. The event, which runs from 10th – 12th June 2014 with a range of publisher and platform holder conferences on 9th June, will play host to a range of…

Make it a (Virtual) Reality: E3 2014

This is a dream for many of us. You’re at E3. You’re not sitting at home, cursing the computer screen as the livestream buffers once again, but actually sitting in the Los Angeles Memorial Sports Arena, waiting for Sony Computer…