Originally revealed back in 2018 followed by an official launch the following year, the once promising virtual reality (VR) open-world survival videogame Nostos is shuttering operations. Developer NetEase Games has now ceased sales of the title with total termination of the videogame to take place in June.
In a statement on the Nostos Facebook page Netease Games said:
Dear Nostos players,
Thank you for your continued support and love to Nostos! Due to changes in business development, the operation of Nostos will be terminated at 22:00, June 16, 2021 (PST). The followings are notice regarding the relevant matters of ceasing operation:
1. At 22:00, March 16, 2021 (PST): The purchase and download of Nostos across platforms will be closed, and players will no longer be able to purchase and download the game.
2. At 22:00, June 16, 2021 (PST): The operation of Nostos will be officially terminated and all game servers will be shut down. From then on, this game will no longer be able to log in.
3. Players who purchased the game of Nostos after 16:00, November 30, 2020 (PST), will receive a full refund.
We apologize for the inconvenience caused by the termination of Nostos’ operation and ask for your understanding that we share your feelings about the upcoming parting of Nostos.
Nostos has been removed from Steam with the only listing being its original soundtrack (OST) which requires the base software. It’s a sad end for Nostos because while it offered some beautiful environments the title never gained a solid community mainly due to the fact that it was mired with bugs and few updates in recent months.
It’s even more surprising considering Nostos only launched on PlayStation 4 back in December – without support for PlayStation VR – so it likely didn’t do well there either, all PlayStation owners will be getting a refund. As mentioned in the statement, any PC players who purchased the videogame prior to 30th November won’t get a refund. By the sound of it, Nostos won’t work offline and NetEase has made no mention of intent for it to do so.
Should any further details come to light, VRFocus will let you know.