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Meet Wraith: The Oblivion – Afterlife’s ‘Shadow’ As VR Horror Eyes Spring Launch

Fast Travel Games’ upcoming virtual reality (VR) horror Wraith: The Oblivion – Afterlife has looked like an enticing prospect ever since the studio’s initial announcement last summer. Today, new details have been released regarding your companion on this journey into the World of Darkness universe, ‘The Shadow’.

Wraith: The Oblivion - Afterlife

If you’ve been following coverage of the videogame or you’re already familiar with the universe then you’ll know that this horror title is somewhat different from the rest. Rather than playing someone trying to survive, you are in fact already dead, playing a wraith looking for answers.

Trapped in the opulent residence of Barclay Mansion filled with Hollywood decadence and occult research, you play the recently deceased Ed Miller who took part in a seance which didn’t end well. As a wraith you now have special abilities like walking through walls, but you also have your Shadow. Unlike the sinister Spectres which you have to avoid and hide from that’s impossible with the Shadow as its part of you, a manifestation of Miller’s dark subconscious.

The Shadow can both help and hinder your journey through the mansion, that voice inside your head which can point you in the right direction, provide context at certain points and help you understand the power of being a wraith. He also relishes in your struggle and will complicate things as well, so you have to judge what to and what not to believe.

Wraith: The Oblivion - Afterlife

This will be the first VR title set in the World of Darkness as well as the studio being the first to make a videogame based on Wraith: The Oblivion.

Wraith: The Oblivion – Afterlife will support Oculus Quest, Oculus Rift/Rift S, HTC Vive, Valve Index and PlayStation VR. The launch window has now been narrowed with Fast Travel Games confirming Spring this year. That may cover a few months but at least it’s something. Check out the new trailer for ‘The Shadow’ below, and for further updates, keep reading VRFocus.