MWM Interactive (MWMi) the publisher which has helped create War Remains, Groundhog Day: Like Father Like Son and the upcoming Gnomes & Goblins has announced its roadmap today. This has revealed a new virtual reality (VR) title in the form of Maskmaker.
Maskmaker is the work of InnerspaceVR, the team behind puzzle adventure A Fisherman’s Tale. This new VR experience will take you to a magical mask workshop where you’ll meet maskmaker Prospero. Tasked with solving the mystery behind the masks he creates, you’ll travel between unique environments, learn about this mysterious maskmaker and a land frozen in time.
Currently, there’s only a singular image to go on. If InnerspaceVR’s previous titles are anything to go by expect a mind-bending experience. Headset support has yet to be revealed but the project is slated to launch in 2021.
“We look for game creators who elevate their art through storytelling, craftsmanship, inventive play styles and more,” said Ethan Stearns, executive vice president of content, MWM Interactive in a statement. “I’m obsessed with Maskmaker‘s ability to use gameplay to take you deeper into its narrative. I am also incredibly excited to be publishing an upcoming game from Night School Studio as I am a huge fan, and we can’t wait to start sharing what Quiet Dimensions is working on soon.”
“We wanted to create an outstanding experience that doubles down on the magic of being in VR,” adds Balthazar Auxietre, creative director and co-founder, InnerspaceVR. “MWMi really believes in the power and importance of VR for storytelling and interactive entertainment. It has been a great experience to work with a team who supports our creative vision through every stage of the development process.”
MWMi’s roadmap includes the aforementioned partnership with Night School Studio, Czech Republic-based Quiet Dimensions and Hidden Fields’ folklore-inspired horror game Mundaun. None of these have been revealed as VR-centric at this time.
As MWMi and InnerspaceVR reveal further details about the upcoming Maskmaker, VRFocus will let you know.