Later this week Oculus will celebrate the first anniversary of the Oculus Quest and Rift S headsets, both released on 21st May 2019. Today, Oculus has unveiled lots of exciting announcements, such as Oculus Quest owners spending over $100 million USD on content.
Facebook never releases sales data when it comes to Oculus Quest hardware so there’s no official tally as to how many are out in consumers hands. Like today, the company does reveal content sales data to showcase how well the ecosystem is doing.
While $100 million is a drop in the ocean when compared to Facebook’s annual revenue, for developers on the Oculus Store these sort of figures show that they can make money should a title do well.
This is also back up by Facebook announcing that 10 titles on the store have exceeded $2 million revenue over the past year. These include Polyarc’s Moss and Cloudhead Games’ Pistol Whip (which only arrived in November). It was only in March during the Facebook Game Developers Showcase that 20 titles had generated a million dollars in revenue, but none where mentioned.
So roughly speaking, as Pistol Whip retails for $24.99 (excluding any offers) it has sold approximately 80,000 copies on Oculus Quest, which isn’t bad going; especially as the headset has continually been out of stock for ages.
With stock returning and the current COVID-19 lockdown measures still mostly in place, people are looking for new forms of entertainment and connect, which VR can provide. That’ll the platform’s expansion, whilst encouraging Facebook to improve the headset which recent reports suggest.
Today has also seen the company announce that hand tracking for the standalone headset is leaving the Experimental Features section with third-party titles adding the option later this month.
VRFocus will continue its coverage of Oculus Quest, reporting back with the latest updates and announcements..