StarVR One Resurfaces, Goes on Sale in Asia With US & Europe to Come

Isn’t this year full of surprises, from global lockdowns to Half-Life coming back, the rollercoaster that is 2020 keeps ongoing. Adding to this list is the StarVR One headset. The enterprise-focused device all but disappeared in 2018 but has now reemerged and available for purchase, in Japan and Taiwan.


The StarVR project has had quite the bumpy journey since the headset was first revealed by Starbreeze way back in 2015. The following year the company partnered with Acer to make the headset a reality, creating the StarVR Corporation in the process. Everything came to an abrupt stop at the end of 2018 when Starbreeze Studios got into financial difficulties due to the poor sales of Overkill’s The Walking Dead. This also saw the closing of the StarVR Developer Program.

After that, it all went quiet until today when YouTube channel MRTV reported that sales had now begun in Asia. A purchase button has appeared on the StarVR website taking customers through to several Japanese and Taiwanese links for resellers and distributors. Further down the page, China is listed as coming soon while Europe, UK and the US all have ‘Inquiry Here’ buttons, where companies can enter their details.

StarVR One is most definitely an enterprise-focused device, aiming to compete with the likes of VRgineers’ XTAL or the Varjo VR-2. Notably absent from the StarVR website and the resellers in an actual price. When the StarVR Developer Program began in 2018 the headset was listed for $3,200 USD so it’s likely to have stayed in that region.


StarVR One features a 210º horizontal and 130º vertical field of view (FOV) with a pair of VR-optimized, full RGB AMOLED displays offering 1,830 × 1,464 resolution per eye, serving up 16 million sub-pixels. Also built-in is Tobii eye tracking for automatic IPD adjustment and foveated rendering capabilities, alongside SteamVR Tracking 2.0 support.

Full Specifications for StarVR One:

  • Panel: 2 x 4.77” AMOLED
  • Display resolution: 16 million sub-pixels (1,830 x 1,464 resolution per eye)
  • Refresh rate: 90Hz low persistence
  • Lens type: Custom Fresnel lenses
  • Field of view: 210-degree horizontal FOV, 130-degree vertical FOV
  • Fully integrated Tobii eye tracking
  • IPD measurement with automatic SW adjustment
  • Dynamic Foveated Rendering
  • SteamVR tracking 2.0 up to two Base Stations
  • HMD
    • 2 x 0.9m Type-C cables
    • 2 x 5m Type-C extension cables
    • 1 x 3.5mm stereo headphone jack with microphone
  • Optional cable adapter box
    • 2 x DisplayPort
    • 2 x USB 2.0
  • Total cable length 5.9m
  • Weight: 450g (Only headset without head strap/headband and cables)

As further details including expanded territory support are revealed, VRFocus will let you know.