When you think of creativity in virtual reality (VR) one app that’s surely going to come to mind is Google’s Tilt Brush. Originally released back in 2016 for HTC Vive, the app has made it to most VR headsets including Oculus Quest in 2019 but PlayStation VR was always notably left out. That has changed with Tilt Brush for PlayStation VR available today worldwide.
The PlayStation VR port hasn’t been a solo effort by Google with Patrick Hackett, Tilt Brush Co-creator and Project Lead at Google, revealing on PlayStation Blog that it was a collaborative effort with the team behind Falcon Age, Outerloop Games.
Hackett notes the reason for this was: “The team at Outerloop has been working with the PS VR since 2015, and is exactly the caliber of technical expertise we needed to bring Tilt Brush to life.” There was also the fact that Chandana Ekanayake, co-founder of Outerloop tried an early pre-launch version in 2015 so it made sense to tap his skills: “Tilt Brush is one of the first experiences that made me fall in love with VR all those years ago and we’re thrilled to be working with the team on bringing it to the PS VR audience,” said Ekanayake.
It looks like the PlayStation VR version will have the same creative tools as every other version of Tilt Brush, from normal paintbrushes to more unusual tools for releasing that expressive inner self. New artists will be able to grow and share with the community, share their sketches with the world by uploading them to Google Poly or viewing others from the community.
The launch of Tilt Brush continues to expand the recent lineup of titles on PlayStation VR. It’s joining the likes of Separation, Covert, Paper Beast, The Room VR: A Dark Matter and A-Tech Cybernetic this month, with Final Assault and Good Goliath still to come.
VRFocus will continue its coverage of PlayStation VR, reporting back with the latest content updates for the headset.