Way back in 2014 not long after VRFocus had first arrived on the virtual reality (VR) scene we spoke to Fireproof Games’ co-founder Barry Meade about bringing its popular mobile franchise The Room to VR, with him saying that: “It would be very, very difficult to port.” Well, six years later that’s soon about to become a reality as the studio has just revealed a March launch date for The Room VR: A Dark Matter.
As noted in that previous interview the studio knew it couldn’t simply port the title over to VR headsets so The Room VR: A Dark Matter has been built from the ground up for VR and its special capabilities. First showcased at Oculus Connect 6 (OC6), the title stays in the same universe whilst offering its own narrative twist.
“The British Institute of Archaeology, London, 1908: The disappearance of an esteemed Egyptologist prompts a Police investigation into the unknown,” explains the synopsis. Just like the rest of the series players will be sent to cryptic locations to examine and use fantastical gadgets, all the while slowly unearthing an otherworldly element which blurs the line between reality and illusion.
“After 8 years and four games in The Room series on mobile, we felt it was time to take a step back and try something new. We’ve always been big fans of VR, and the opportunity to bring The Room into virtual reality seemed like a great way to do that,” the team has previously said.
The Room VR: A Dark Matter has been scheduled for release on 26th March, supporting PlayStation VR, Oculus Quest, Oculus Rift, Oculus Rift S, Valve Index, Vive Cosmos, HTC Vive, and Windows Mixed Reality headsets.
This isn’t Fireproof Games’ first VR title either. Back in 2016, the team release Omega Agent where players could fly a nuclear-powered jetpack as they trained to become a super spy on HTC Vive, Oculus Rift and Samsung Gear VR.