One growing avenue of virtual reality (VR) entertainment is live performances. That’s not live coverage of sporting events which have been around for a little while, we’re talking about watching a musician perform live. This can come in several forms from 360-degree video to interactive virtual environments such as those being developed by RedPill VR at its Social Virtual Reality (SVR) platform or TheWaveVR. Another company in the field is VRJam, which has just announced a new crowdfunding campaign looking to raise £250,000 GBP.
Unlike a Kickstarter where you’ll hopefully get a product by backing the project, VRJam’s initiative is an investment campaign offering futurist fans and technology lovers a chance to be part of a social and digital solution. Designed in consultation with Google, the technology enables content creators to project live performances into a fully realised animated world.
If VRJam hits the funding goal the money will be used towards building interactive virtual environments for artists and fans. Supporters can invest a minimum of £200 / $250 USD and will receive a range of benefits and privileges including:
- Shares in VRJAM’s parent company and subsequent annual revenue share
- Free VR hardware
- Opportunities for coders and graphic designers to create content for VRJAM environments
- Free premium lifetime membership of the VRJAM subscriber community
“We’re offering people a unique opportunity to join a community of people who are passionate about future technology. It’s an exciting time with the launch of 5G, as more people around the globe will be able to connect and interact in a way unimagined,” said Sam Speaight, CEO and Founder of VRJAM in a statement. Our goal for the next 5 years is to use our immersive technology for good and help change the world for the better. Remote learning is just one example of how this can be achieved.”
VRJam has ambitious goals for the next 5 years which investors can help support, like using immersive technology to address current social issues and injustices. When it comes to performers VRJam is committed to ensuring all content creators and artists are paid fairly for their work.
The app isn’t available just yet with plans to launch the platform on 31st December 2019. It’ll support a wide range of headsets including Google Daydream, Oculus Rift, Oculus Go, Samsung Gear VR and HTC Vive. For further updates on the platform, keep reading VRFocus.