Haptic feedback can come in all shapes and sizes when it comes to virtual reality (VR) use cases. Ultrahaptics, for example, use arrays of ultrasonic transducers to project haptic feedback into the air, while the Dexmo Enterprise Edition gloves go for a more mechanical force feedback solution. Woojer also goes for a direct approach to immersive feedback, with a couple of devices which you can strap to your body. During the Electronic Entertainment Expo (E3) 2019 last month VRFocus caught up with Woojer’s Head of Interactive, Ryan Origin, to learn more about the company’s future plans.
Woojer has two core devices in its current lineup, the Woojer Vest and the Woojer Strap. These both vary significantly in price and design. While both are designed to provide a physical thump when it comes to listening to music, watching films or playing videogames, the Vest model is the flagship product, with eight patented transducers built in, for a surround sound experience.
The Woojer Vest, on the other hand, is very much like a belt with two transducers attached. While you won’t get the full body experience, the device is far more useful when out and about, giving that extra feedback from your music. At home playing some VR, you’ll feel that rumble from your surroundings or when the audio gets dramatic.
But Woojer wasn’t at E3 2019 to merely showcase its current projects, the company wanted to have a little discussion regarding its two upcoming designs. Part of a new Edge Series, Woojer plans on launching two Kickstarters in August 2019, one for Woojer Vest Edge and Woojer Strap Edge. These new devices will be far more consumer-focused than the previous models mentioned operating on a two-channel stereo basis rather than surround sound.
In the interview below, Origin gives a few details regarding Woojer’s technology and what to expect with the next two devices.
VRFocus will continue its coverage of Woojer, reporting back when the Kickstarter campaigns go live. In the meantime take a look at VRFocus’ other interviews from E3 2019 with Oculus’ Jason Rubin, Vertigo Games, Gearbox Software, Ready at Dawn, nDreams, Digital Lode, Sensorium, Survios and Rebellion.