Slow motion shooter SUPERHOT VR might be a couple of years old but it’s still a great videogame – hence why it’s going to be an Oculus Quest launch title. The standard home version has also found its way to virtual reality (VR) arcades, but to make the experience more suitable for location-based entertainment (LBE) the SUPERHOT team has now created the SUPERHOT VR Arcade Edition.
SUPERHOT VR: Arcade Edition has been tweaked and refined for LBE gameplay, adding a range of features that improve the experience for both gamers and operators.
These include a new scoring feature helping increase competition and replayability. Local leaderboards have been installed with a Hall of Fame, while arcades can now select between new and optional time-limited modes with 5, 15, and 30-minute session lengths. Operators have a new Administrator Panel to select default modes, options and settings to ensure the videogame suits their needs. Control options to select between the Classic and Updated HTC Vive control schemes and support for 11 languages: English, Korean, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish, Japanese, Polish and Russian.
“It was clear there was a large appetite for a version of SUPERHOT VR that played amazingly well for both players and operators in a public setting,” said Alastair Hebson, Head of Special Projects in a statement. “It was an obvious decision for us to greenlight a project and hire a team solely focused on making it happen. It’s exciting for us to be in the LBE space and part of this growing industry sector.”
SUPERHOT VR: Arcade Edition may have been designed for LBE but that doesn’t mean to say some features wouldn’t work on the home version. “Work is already underway to determine how to bring the most suitable arcade features to our existing fans in the absolute best way possible,” states the team.
If you happen to run a VR arcade or possibly setting one up and are keen on SUPERHOT VR: Arcade Edition then head on over to SpringboardVR to find out more. VRFocus will continue its coverage of SUPERHOT VR, reporting back with any further updates.