Nintendo’s Adding Labo VR Support to The Legend of Zelda: Breath of the Wild & Mario Odyssey

VR support will be a free update.

It was only a few weeks ago that Nintendo announced its virtual reality (VR) venture with the Labo VR Kit for its portable console, Nintendo Switch. With a range of cardboard contraptions and videogames to suit, the kit is due for release next week. To bolster its VR offerings even further, Nintendo has suddenly revealed VR support to two of the Switch’s biggest titles, Mario Odyssey and The Legend of Zelda: Breath of the Wild.

Super Mario Odyssey

Mario Odyssey in VR won’t be the full version, instead, it’ll be three mini-games where players have to collect coins and musical notes to complete objectives. Familiar locations return such as the Cap, Seaside and Luncheon Kingdoms.

The Legend of Zelda: Breath of the Wild is a different matter entirely as it looks like Nintendo has managed to make the entire experience VR compatible. It’ll still have the same third-person viewpoint as before, with the camera fully controllable as well – which will be interesting when it comes to comfort.

Both titles will only need to use the ‘VR Goggles’ part of the Nintendo Labo: VR Kit. The VR update for both will be released on 25th April completely free.

The Legend of Zelda-Breath of the Wild

The Nintendo Labo: VR Kit will be arriving next Friday, 12th April, with the full kit retailing for $79.99 USD / £69.99 GBP, with pre-orders up and running. The fourth in the Labo series, the full kit comes with VR Goggles, Toy-Con Blaster, Toy-Con Elephant, Toy-Con Camera, Toy-Con Wind Pedal and Toy-Con Bird, each with its own unique title to complement the accessory. There will also be a smaller kit featuring the VR Goggles and Toy-Con Blaster for $40.

Additionally, there’s also the VR Plaza filled with 64 bite-sized videogames and experiences, a lot of which only use the VR Goggles part of the system. And for the budding videogame developers out there, Toy-Con Garage VR is a new tool that allows players to create their own VR content.

How long players will want to hold the VR Goggles up to their face to play the epic The Legend of Zelda: Breath of the Wild adventure remains to be seen. Should any further title get VR support VRFocus will let you know.

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