The Nintendo Labo: VR Kit is now available, allowing Switch users to delve into the world of virtual reality (VR) by creating all sorts of cardboard machinations. Nintendo isn’t stopping there, adding VR support to two of the console’s biggest titles, Mario Odyssey and The Legend of Zelda: Breath of the Wild next week. Today, the company has released a couple of new images as well as further information regarding The Legend of Zelda update.
In a posting on Nintendo’s Blog, the technical director for The Legend of Zelda: Breath of the Wild, Takuhiro Dohta explains that while the core gameplay experience – controls/content etc. – remain untouched, in VR: “you’ll be able to get a new perspective on Hyrule,” he says.
By the sounds of it, VR support has really been designed as a drop in and out experience rather than playing an entire quest or shrine all the way through. “We recommend taking a look through the VR Goggles when there’s something interesting to see, like a location with a great view, a favourite character, or a favourite piece of equipment,” Dohta notes. “The concept of this update is to add a little twist to the world of Hyrule to give players, even those who’ve played the game a lot, a reason to come back and get even more enjoyment out of the game.”
Players won’t need to start a new campaign to enjoy the VR support, they can easily use their existing save data. All that’s needed is to update the videogame, then while playing go into the menu, select System and Options. Then turn the Toy-Con VR Goggles option to ON. Pop the Nintendo Switch in the VR Goggles, attach the Jon-Con controllers and away you go.
The Legend of Zelda: Breath of the Wild features ‘Aim with Motion Controls’ when using items like the bow or the camera. Some users may want to turn this setting off when in VR as it may cause discomfort by the sounds of it.
The Nintendo Labo VR update for The Legend of Zelda: Breath of the Wild will arrive next Thursday, 25th April, free of charge. For further Nintendo VR announcements, keep reading VRFocus.