Epic Games Awards the Final Round of Unreal Dev Grants
The last $500,000 has now been spent.
Launched in 2015 to support developers working with Unreal Engine, Epic Games’ $5 million USD Unreal Dev Grants programme has now drawn to a close, awarding the final $500,000 to over a dozen projects, covering industries including gaming, film, VR/AR, education, and more.
Recipients this time include Backlight, a French studio working on virtual reality (VR) title Eclipse. Created in collaboration with Virtual Adventure, a VR entertainment centre near Paris, Eclipse is a multiplayer experience with 4D interactive elements.
Also in the VR sphere is Shooty Fruity Arcade from nDreams, a VR arcade version of its popular fruit shooting title for Oculus Rift, HTC Vive and PlayStation VR. Then there’s Project M from EVR Studios, a narrative-driven adventure where you’re encouraged to interact and build friendships with the game’s hyper-realistic non-player characters. Or then there’s SnapClick: Fossil Diggers VR by The Orphanage, a puzzle title where you play as a palaeontologist on the hunt to find proof that dinosaurs once existed. Travel to remote locations, explore environments, find fossils and piece them together.
Other recipients also included:
- Aeon Must Die! by Limestone Games
- BioStories by Bio-Bridge Initiative
- Complete Unreal C++ Dev by GameDev.TV
- Cryptant by Orcari
- Eximius: Seize the Frontline by Ammobox Studio
- Glimpse from Mr. Kite
- Kingshunt from Vaki Games
- Meta Runner by Glitch Productions
- Photorealism in UE4 by Rense de Boer
- Polter Pals by Split Hare Games
- The Forgotten City from Modern Storyteller
- Virtual Helsinki by Zoan