Microsoft, HP, and Intel Working With Zero Latency on its Next Generation LBE VR Platform

The collaborations should help further advance location-based entertainment for VR.

Zero Latency started life as a free-roaming virtual reality (VR) warehouse experience in Melbourne, Australia. Over the years the company has since expanded overseas, opening locations in Japan, the US, and most recently in Nottingham, UK. Today, the location-based entertainment specialist has announced a collaboration with Microsoft, HP, and Intel, in a bid to help upgrade the platform even further.

Zero Latency

Being the first time any of these global tech companies have worked with Zero Latency, the new partners will help to provide new technology such as software and hardware as well as marketing assistance to help broaden Zero Latency’s global reach.

“Microsoft is excited by the transformational experiences virtual reality enables and by how Zero Latency is expanding VR’s footprint using location-based entertainment,” said Yancey Smith, Senior Director of Mixed Reality Commercial Solutions at Microsoft. “We look forward to working with them to reach customers with experiences based on Mixed Reality headsets and our cloud-based services, and working with them to expand to new markets.”
Intel will be offering Zero Latency its computing prowess with platforms that can deliver multiplayer VR experiences. Using technology such as Intel NUC VR platforms and Intel Core i7 processors.
“We are excited to be working with one of the early pioneers of the Arena VR gaming scene. Zero Latency continues to innovate their platform and the gameplay, and Intel’s leading processors for VR and gaming will enable greater playability as they reach wider audiences”, said Raj Puran of Intel’s VR Group.

Zero Latency

One of the earliest players in the VR free-roaming space, Zero Latency’s platform enables up to 8 players to roam untethered in a VR game facility using custom VR headsets, PC backpacks, surround-sound headphones and microphones, and simulated weapons. With 24 Zero Latency arenas currently installed across 13 countries, visitors have the choice of five titles to play depending on the location. For example, the Nottingham arena has four VR experiences on offer, Survival,  Engineerium, Origins and Singularity, each offering its own unique gameplay options.

It’s still too early to say how and when these collaborations will be seen by the public. When Zero Latency releases more concrete details VRFocus will let you know.

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