Last Labyrinth Kickstarter Launched Alongside 2nd Teaser Trailer

The multi-platform experience is due for release Spring 2019.

There are numerous escape room style videogames for virtual reality (VR) headsets, some more inventive than others. One of the more intriguing yet to be released is Last Labyrinth by Japanese developer Amata K.K. Today, the studio has announced the start of a Kickstarter crowd-funding campaign as well as showcasing more of the title in a new teaser trailer.

Last Labyrinth

Amata K.K. has been developing Last Labyrinth for a number of years now, first announcing the title during the 2016 Tokyo Games Show (TGS). Therefore the project is nearly complete, with an estimated launch window of May 2019. The Kickstarter campaign isn’t to help fund development, rather the studio’s marketing effort to help get the videogame noticed – indie studios tend to focus funds on development so there isn’t much for marketing.

The campaign aims to raise ¥2,000,000 (£13,965 GBP) over the next couple of months, with backing tiers starting from as little as ¥500 (£3). This won’t get you the videogame, of course, for that you’ll need to pledge at least ¥3,500 (£24) for the Early Bird Digital Download. It’s worth noting that these downloads only apply to HTC Vive, Oculus Rift and Windows Mixed Reality headsets, not the PlayStation VR version. It sounds like PlayStation VR owners will have to wait until the official launch.

As for further funding tiers, there are plenty on offer depending on how much you want to spend, with all sorts of digital and physical goodies on offer.

Last Labyrinth - Screenshot (2018)

Last Labyrinth is a VR escape room experience with a twist, rather than being able to explore freely by yourself, you find that you’re are bound to a chair in the middle of a dark room. From the darkness, a mysterious girl named Katia appears and it’s using her help that you must unravel the puzzles and find a way out of the mansion you’re trapped in.

They only movement available to you is via your heads and hands. With a laser pointer attached to your head and a switch in your hands, this is the only way for you to guide Katia around each room. While you can’t talk to Katia – she doesn’t understand you – she does understand when you nod or shake your head, helping her when she gets confused.

Check out the new trailer below, and for further Last Labyrinth updates, keep reading VRFocus.

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