One videogame that most virtual reality (VR) enthusiast should have tried at some point is Owlchemy Labs comedy working title Job Simulator: The 2050 Archives. If like VRFocus one of your favourite parts was the cooking section then you’ll likely want to take a look at Flat Hill Games’ upcoming experience Clash of Chefs VR, due to launch later this month.
Due to arrive via Steam Early Access on 16th November, Clash of Chefs VR is a cook-off title where players have to create delicious recipes against the clock. Featuring both single-player missions and multiplayer modes, players will be able to test their skills in the kitchens of the world each featuring new recipes and 20 challenging single-player levels.
“I’m really happy that we made a game that is fun, fast and addictive. Even happier to see how fast-growing our community is, that was surely unexpected!,” said Adrian Djura, Flat Hill Games CEO in a statement.
Clash of Chefs VR has been designed as a comfortable experience for all, so there are no smooth locomotion or teleportation options. with a room-scale kitchen where everything is close to hand, all players need to worry about is flipping burgers, chopping veg and making sure the bacon doesn’t burn.
For the Early Access launch Clash of Chefs VR will feature one kitchen – the American Diner – with 20 levels for single-player and various recipes for burgers (with vegetables and condiments), fries and two flavours of soda. Multiplayer will also be available.
As for the final version, the team note: “We plan to have several different restaurants with food and drinks, recipes from around the world. We intend for each kitchen to boast around 20 single player levels. Achievements are planned, as well as online multiplayer, with diverse game modes for both single and multiplayer. Further development will include an additional kitchen and recipes, as updates.”
When Clash of Chefs VR arrives on 16th November it’ll support HTC Vive, Oculus Rift, and Windows Mixed Reality headsets, retailing for $20 USD. For further updates keep reading VRFocus.