Sony Pictures Consumer Products, Ghost Corps and publisher FourThirtyThree Inc. are due to launch their augmented reality (AR) title Ghostbusters World later this year. In preparation for release new gameplay details as well as a gameplay trailer have now be revealed.
Featuring skill-based single-player AR battle mechanics and RPG-style multiplayer mode, today’s announcement sees the new Story and PVP modes detailed for the first time. Much like Pokemon GO or The Walking Dead: Our World, Ghostbusters World is all about getting out and exploring the world around you, whilst at the same time catching a few ghosts along the way.
Ghostbusters World allows players to battle and capture hundreds of ghosts from all dimensions of the franchise, fighting them in the streets with their proton packs before capturing them in a trap. Capturing as many as possible is important as players will then need them in the story more or when completing challenges in the Ghost Dimension. Each ghost has their own stats and abilities, with each one able to level up to take on bigger enemies.
The Ghost Dimension features the PVP Ghost Arena to battle other players as well as Gozer’s Tower and the Daily Haunt. Like the Daily Haunt, Story Mode is a turn-based tactical RPG where you choose four of your ghosts to battle it out. The mode also features cut-scenes and a script.
Of course no Ghostbuster videogame would be complete without the Stay Puft marshmallow man, which players can take on together in the Raid mode.
Ghostbusters World uses Google’s ARCore and Apple’s ARKit to bring its spectral world to life, with the title now in soft launch in select countries for Android devices. To check head to the Ghostbusters World official site and see if the Google Play link works.
When Ghostbusters World fully launches worldwide VRFocus will let you know.