There are a number of different ways in which virtual reality (VR) can be beneficial in the healthcare sector, several of which have been previously reported by VRFocus. A charity hospice based in Leicester, UK is now challenging VR content creators to create VR experiences than can help its patients.
LOROS Hospice cares for over 2,500 people with terminal illnesses each year, and have teamed up with VR content studio CATS are not PEAS in order to introduce VR to its patients and their families.
The I Experience VR competition has a prize dun of £10,000 (GBP) and has a ‘Best of the Best’ top prize of £6,000. The organisers are hoping to get wide range of entries to the contest, with the aim of providing patients at LOROS hospice with a way to briefly escape from their current reality,
Alex Rühl, director of CATS are not PEAS, said: “We’re really delighted to be involved with this competition – we think it’s a world first for a VR for Good film competition and it’s an opportunity to really harness the true power of virtual reality for those who need it most. We’re looking for some mesmerizing 360 experiences. Beautiful landscapes, creative storytelling and never before seen access. We want these films to be therapeutic and easy to experience so we’re looking for technical excellence with terminally ill users in mind.”
LOROS CEO John Knight: “This is a really exciting project for us, and I believe we are the first Hospice in the country to develop our own VR project, I Experience VR, with the help of CATS are not PEAS. It has huge potential for patients, carers and families, to bring an interesting escape, a welcome distraction, a therapeutic experience or simply a bit of entertainment.”
The I Experience VR competition is free to enter and will run from Monday24th September to Friday 23rd November, 2018. All entries will be judged in a number of different categories and will be stored as part of the I Experience VR library for LOROS Hospice patience. Further information can be found on the LOROS Hospice website.
For future coverage of VR-related contests and promotions, keep checking back with VRFocus.