NVIDIA Reveals Further Details of its New Graphics Card Line

A video released by NVIDIA shows capabilities of new graphics card line.

For several weeks, hype has been building in anticipation of the new line of consumer-grade graphics cards. Leaks have been plentiful, prompting much speculation on what exactly NVIDIA had planned for its event at Gamescom this week. The cat is now out of the bag, and excitement is high for the newly announced NVIDIA GeForce RTX line of cards.

The announcement last week of the NVIDIA Quadro GTX line of cards, which are designed for professional use for designers, artists and animators. This announcement also revealed the Turing architecture, which is the successor to the Pascal architecture and is also the foundation of the GeForce RTX 20 card line.

NVIDIA GeForce RTX 2080 Ti

The three new NVIDIA GeForce cards which have been announced are the GeForce RTX 2080 Ti, which is the flagship card, the most powerful of the new line. There is also the GeForce RTX 2080 and the GeForce RTX 2070.

As part of the new unveiling, NVIDIA also released a new video, which showed details specifications for the new cards, detailing their advanced capabilities, and showing the twin-fan design, along with details of each individual component and boasting of its capabilities, even when compared to the previous top-of-the-line GPU from NVIDIA.

One of the major selling points o the new GeForce RTX GPU line is the RTX system, which allows for real-time ray tracing, something which has been considered a ‘holy grail’ of computer graphics technology, and which allows for far more realistic lighting and shadows, giving new depth to videogames.

Considering that realism and immersion is a cornerstone of virtual reality (VR), this capability will no doubt enable developers to craft new and impressive virtual worlds and environments. The video is available to view below, and the new GPUs will be on store shelves from 20th September, 2018.

NVIDIA GeForce RTX 2080

For future coverage of NVIDIA and its VR-related projects, keep checking back with VRFocus.


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