Tabletop Simulator was originally released back in 2015 before seeing virtual reality (VR) support added into 2016. The title is now getting a substation update, with many improvements focussing on the VR aspect.
Tabletop Simulator is a compilation title that offers players the chance to play numerous board games and card games in a way that allows non-VR and VR players to compete against each other. The new v10.9 update includes many improvements for areas such as the drawing tool along with improved visuals and functionality, as well as the expected bug fixes.
The VR specific improvements include a new ‘virtual hand’ feature that means players have an in-game hand that represents the left controller. Players who are practicing to be card sharks can now more easily conceal their hand from other players by clicking the trigger. Objects that are pulled out of the inventory will appear at the controller tip, making them easier to grab.
In addition, the VR tutorial has undergone a minor overhaul, controller tooltips have been improved, the controller pad now has context-commands when hovering over objects, the Flick and Line tools have been fixed and Down on the HTC Vive touchpad defaults to Zoom on both controllers.
More general updates and improvements includes a Steam tool so players can see what board games or card games friends are engaging in, and objects now default to having face hidden when face-down. On the technical front the max packet size has been raised allowing for larger save files when promoted, several new Object functions have been added in Scripting and old Object Functions have seen some features added.
The full list of changes can be found on the Steam update page. Tabletop Simulator is available on Steam for HTC vive and Oculus Rift, priced at £14.99 (GBP). Further information and updates can be found on the Steam store page.
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