If you enjoy playing first-person shooter (FPS) titles in virtual reality (VR) then you might be interested in knowing about a title by the name of COMPOUND. Developed by Bevan McKechnie, the title is a randomly generated rogue-lite videogame that offers free-roaming shooter action within an immersive, retro gaming inspired world. Most recently, the developer has released a new update that brings with new maps, music and more.
Developer Bevan McKechnie is creating the title on his own and started working on COMPOUND back in 2016. Having released it into Early Access on stream back in May of this year the title has quickly earned a ‘very positive’ review rating from players who are enjoying the FPS action. At first glace it is clear to see where the inspired for the title has come from in the form of classic FPS videogames. McKechnie writes on the Steam page that the idea came from wanting to move away from the ‘wave shooter’ formula that is common with many indie VR titles and try to create a full FPS experience, built from the ground up for room-scale VR.
The title has a number of locomotion options available for players to use as they run, shoot, duck and doge in this intense VR FPS title that is different on every run. It is said to be a tough-as-nails experience that offers as much of a challenge as it does entertainment. The newest update released earlier this week adds a new map type dubbed ‘Chemical Processing’. This new environment will still be filled with the same enemies players are use to for the moment but it will quickly fill with new ones soon. Alongside this is the addition of a new music track for the current map.
Easily the biggest part of this update for COMPOUND is the news that developer McKechnie is now able to develop the title full time. Writing on the update page, they explain: “As many may know, up until now I’ve been working on COMPOUND after work and on weekends. Recently I handed in my resignation at my day job to work on COMPOUND full time!! A HUGE THANK YOU to everyone who has purchased the early access version of COMPOUND and allowed me to realize my childhood dream of being a real game developer. Thank you so much!”
They continued by adding: “The long delay since the last update was due to the fact I had a lot of extra IRL work preparing things for my replacement. I still have to work for about another month, but once the hand-over is complete COMPOUND development should get a huge boost. Thank you again for believing in me! I promise to make the best game I can, to proper completion.”
The title is still in Early Access but with the newest update there is a good amount of content to be found within COMPOUND. As the development now moves to full time, players can expect more updates in the coming months as McKechnie goes all out of creating the best experience possible for players.