Frost & Sullivan Host Briefing on Growth Opportunities in VR and AR
Online webinar is designed to help businesses harness VR and AR opportunities.
The continued development of the virtual reality (VR) and augmented reality (AR) markets has opened up a number of new potential areas for growth in various industries. Growth partnership company Frost & Sullivan are planning to host a Growth Innovation Leadership briefing aimed at helping business and brands take advantage of these new opportunities.
The briefing is titled ‘Technological Advances in Augmented and Virtual Reality Create New Growth Opportunities Across Industries’ and will be delivered in the form of a webinar, as well as being recorded for later viewing and distribution.
Frost & Sullivan have stated the opinion that the market for immersive technology is very likely to see ongoing and significant growth over the next five years, with much of this activity devoted towards the areas of manufacturing and simulation modelling.
The company is dedicated towards working with clients in order to develop new areas for growth and development in a global marketplace.
Furthermore, many experts, including those at Frost & Sullivan point to developments in technology such as 5G, artificial intelligence (AI), edge computing and robotics, which will integrate with AR and VR technology to create entirely new markets and opportunities.
The aim of the briefing is to identify critical sectors of the AR and VR markets that have the most growth potential over the next ten years and deliver tips of strategies to pursue those technological opportunities and gain knowledge about other related areas.
Interested parties who wish to view the webinar will need to register by visiting the Frost & Sullivan website and registering their interest. Registration is free. The event will also be recording for later viewing on demand.
The webinar will take place on 24th July, 2018 at 10.00AM Central Time.
For future coverage of events dedicated to VR and AR technology, keep checking back with VRFocus.