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Colonise Deep Space in Miniature With MoonStrike Next Month

Those with good memories may remember Oculus Connect 2 (OC2) a few years ago, and for those truly gifted in recalling indie videogames may remember Big Dorks Entertainment showcasing its first title at the event on Oculus Touch, a real-time strategy (RTS) experience called MoonStrikeWell the studio has recently come out of hiding to announce that MoonStrike is due for release this week.

MoonStrike

MoonStrike is about colonising space, by strategically building fleets and taking over planets as fast as possible, all in a miniature form.

Supporting both Oculus Rift and HTC Vive for cross-platform multiplayer, up to three players can engage in combat at the same time. They can choose from five different races, each one with their own unique advantages. Gameplay is kept fast and simple, if you can drag and drop a folder then that’s pretty much all the skill you’ll need.

Big Dorks Entertainment is a two person team, Lee Perry and Tiffany Smith. “MoonStrike is pretty unique in VR right now,” said Perry in a statement. “We opted for the “make everything miniature and whimsical like you’re playing with the ultimate little toy playset” approach to VR. The game is very straightforward to play, and matches are very quick (typically playing out in around 2 minutes… about like a good Street Fighter match).”

MoonStrike

Explaining how the last couple of years have gone since that OC2 demo, Perry explains: “Until that point I was working on the project as an entirely solo development effort. That show went really well, and I decided I needed to do the concept justice, make it fully multiplayer, and bring in my developer partner, Tiffany Smith to tackle rewriting everything to be really solid for multiplayer. From then it has been the two of us pulling this all together.Until that point I was working on the project as an entirely solo development effort. That show went really well, and I decided I needed to do the concept justice, make it fully multiplayer, and bring in my developer partner, Tiffany Smith to tackle rewriting everything to be really solid for multiplayer. From then it has been the two of us pulling this all together.

“During that time, I went back and rebuilt pretty much all the art in the game, added the different unique factions, created voices and characters for the game, and basically did a chicken-mc-buttload of polish on the project.”

There’s not long to wait as MoonStrike will launch on Oculus Store and Steam this Thursday, 2nd August for $19.99 USD with a launch discount of 15 percent. For any further updates from Big Dorks Entertainment keep reading VRFocus.