HumanEyes Technologies Introduce VR Horizons Education Program
Looking to fuel the next generation of virtual reality content creators and educators.
HumanEyes Technologies have announced the launch of a new education program dedicated to putting virtual reality (VR) cameras into the hands of educators so they can develop immersive VR curriculum to give students the full capabilities to learn how to produce and share immersive VR content. Dubbed ‘VR Horizons’, the program will leverage the skills and experience of education institutions to help develop the curriculum into the best it can be for students hoping to master the immersive median.
As part of the launch, HumanEyes Technologies have also announced that several leading higher education institutions and secondary school districts that are already using the Vuze VR Camera, including The University of Oklahoma’s journalism and mass communication college, Gaylord College, as well as Stow-Munroe Falls City Schools.
“We believe that VR has a key place in the classroom for educators to build a curriculum that prepares students to join the future workforce. We are proud to support educators who do such an amazing job giving students the best start in their careers. Personally, and as a company, we are excited for the opportunity to help bring the innovative Vuze VR Camera to students,” said Shahar Bin-Nun, CEO of HumanEyes.
The University of Oklahoma’s Gaylord College incorporated the Vuze VR Camera into their curriculum last year to help bring innovative storytelling technology to their journalism students. Picking the camera was an easy choice for them as it was affordable and offered ease-of-use, which has allowed for them to expand the program to include narrative and commercial storytelling, with support for more immersive outputs. “We chose to integrate VR 360-degree content into our curriculum because the media industry is headed in this direction, and our students need to bring this experience to the workforce. What the students have learned will help form the basis of what virtual reality production will become,” said Kathleen Johnson, Professor at Gaylord College.
Likewise, Dave Ternent, a seventh grade STEM teacher from Stow-Munroe Falls City Schools, who teaches a VR creation class which includes 3D printing, VR software and VR content production, selected the Vuze VR Camera for its durability and support for 4K resolutions. Students are encouraged to shoot video of sports teams for video analysis of practices and players, along with 360-degree video of school plays and of students writing and directing skits where the camera is a character within the content being produced. “I want to prepare my students for the world they are going to live in, especially the design/manufacturing workplace, not what is around now,” said Dave Ternent: “3D and VR content are how companies design and create their products.”
To further encourage more education institutions to join in to the VR Horizons program, HumanEyes Technologies is offering the Vuze VR Camera is a range of new classroom friendly kits with special educator pricing available as well. For more information on the VR Horizon’s education program, including how to join and pricing, visit the website and for all the latest on HumanEyes Technologies keep reading VRFocus.