Stealth Title Budget Cuts Delayed Until End Of May

The team want to make sure everything is just right.

Some videogames can take quite a while to develop depending on the team, with some taking years to build. Neat Corporation announced its virtual reality (VR) title Budgets Cuts in January 2016, prior to any of the main head-mounted displays (HMD) launching. Then in March the studio demoed Budget Cuts at the Game Developers Conference (GDC) 2018 revealing 16th May as the official launch date. Today, however that date has now slipped to the end of this month. 

In a Steam posting Neat Corporation has said: “Due to some unforeseen obstacles in the development of Budget Cuts, we’re going to have to delay the release date of the game.

“The reason is simply that we want to release Budget Cuts in a state that we’re proud of and know will be enjoyable throughout the entire game (without killing our devs in the process).”

Gamers who’ve been following Budget Cuts and are keen to see the title arrive for Oculus Rift or HTC Vive won’t have too much longer to wait as the launch date is now 31st May, 2018.

Budget Cuts is a full roomscale designed experience where you play a secret agent employed by a secretive company to infiltrate other firms. To do this you’re provided with a teleportation gun which can fire you through windows, down corridors and even through vents. It’s in these smaller space where you’ll have to actually duck down and squeeze through, finding hidden corridors and other spaces to sneak into.

VRFocus got some hands-on time with Budget Cutssaying: Budget Cuts has lost none of its charm over the last two years, and with an estimated run time of around 7 – 8 hours should provide a decently sized, novel experience. VRFocus has  enjoyed what it’s seen so far, we’re keenly awaiting Neat Corporation’s VR launch in a couple of months time.

If any further details are released in the run up to launch, VRFocus will keep you updated.

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