Run Around The Exorcist: Legion VR When it Comes to Virtuix’s Omni VR Treadmill

The horror title will support the treadmill from tomorrow.

Last week saw developer Wolf & Wood release the next chapter in its horror franchise The Exorcist: Legion VR. Aiming to bring the episodic experience to more players, whilst further immersing them in these demonic tales, publisher Fun Train has partnered with omni-directional treadmill manufacturer Virtuix which will see the videogame head to virtual reality (VR) centres worldwide.

Omni Arena At Asia VR&AR Fair - Photo By Kevin Williams

The collaboration between Virtuix and Fun Train will see The Exorcist: Legion VR rolled out to entertainment centers in nearly 500 locations worldwide via the Omniverse platform beginning tomorrow, 1st May in English, Spanish and Chinese.

“We explore every opportunity to reach the widest possible audience, which includes location-based venues,” said Douglas Nabors, CEO of Fun Train in a statement. “The Omni motion platform allows users to walk or backpedal in the real world and have it translate into our virtual ones. If an episode gets too intense, players can literally run away. Real world VR locomotion is one step closer to that Ready Player One vision that we all share and our goal of what “true VR” should be.”

Having been in development for a number of years – VRFocus first came across the Virtuix Omni in 2014 – the company has taken a more location-based approach, focusing on the growing number of VR arcades and entertainment centres looking to offer immersive VR experiences. Which is why it launched Omniverse in 2017, a content delivery and arcade management platform for use by commercial Omni operators.

The Exorcist: Legion VR - Chapter 4 Samaritan

“We are honoured and excited to be working with the talented teams at Fun Train and Wolf & Wood to bring this top VR title to our Omniverse content platform,” added Jan Goetgeluk, CEO of Virtuix. “The Exorcist: Legion VR is the best VR horror game we’ve played, and it’s a great fit for natural movement with the Omni. Wolf & Wood did an excellent job optimizing the game for both the Omni and for location-based entertainment. We can’t wait for our customers to play it, if they dare!”

The Exorcist: Legion VR is based on the events of The Exorcist III, with players able to experience a stand-alone story untold in the movies across five chapters. Mixing horror and puzzle dynamics, each episode is about uncovering and defeating a different demonic entity using a specific weapon. Chapters are around 20-25 minutes long allowing players to complete a full exorcism in one session. The experience is available for the HTC Vive, Oculus Rift and will soon release on PlayStation VR.

There’s still one more episode to go Chapter 5 – The Tomb, as details emerge VRFocus will keep you updated.

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