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Psychonauts in the Rhombus of Ruin Out Now for HTC Vive and Oculus Rift

A little over a year ago Double Fine Productions released its first virtual reality (VR) title for PlayStation VR, Psychonauts in the Rhombus of Ruinbridging the story gap between the original Psychonauts and the forthcoming sequel Psychonauts 2. Today, the studio has announced the release of Psychonauts in the Rhombus of Ruin on Steam, supporting both Oculus Rift and HTC Vive.

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Psychonauts in the Rhombus of Ruin is a mind-bending adventure puzzle videogame where players will assume the role of Raz, an intrepid young psychic and fully fledged member of the Psychonauts — an elite group of international psychic secret agents. Taking place through Raz’s eye in first-person, players will be able to use his various psychic powers to affect the world, and solve the various challenges. Double Fine Productions has designed to be fun for long time fans, as well as those new to the franchise.

These powers include Clairvoyance, allowing players to see through the eyes of others, and explore the environment, whilst other abilities such as Telekinesis and Pyrokinesis enable them to move things around with the power of their mind, or just set them on fire.

The story picks up exactly where it left off at the end of Psychonauts (2005)—with Raz, Lili, Sasha, Milla, and Coach Oleander flying off to rescue Truman Zannotto, the Grand Head of the Psychonauts. Their mission takes them straight into the heart of the Rhombus of Ruin—a mysterious part of the ocean as deadly as two Bermuda Triangles back to back.

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To keep things consistent with the first videogame original voice actors Richard Horvitz, Nicki Rapp, and others have returned to reprise their roles, and original composer Peter McConnell has written brand new music for this latest adventure.

Psychonauts in the Rhombus of Ruin is available now for HTC Vive and Oculus Rift for $19.99 USD. For the first week there will be a 20 percent discount available. For any further updates from Double Fine Productions, keep reading VRFocus.