With Unity being one of the most popular videogame engines in the world, and one of the most commonly used for virtual reality (VR) and augmented reality (AR) development, its not surprising that Unity events such as Unite Europe attract a great deal of attention. This year’s event is coming up fast, and some of the planned sessions have begun to be announced.
With a great deal of attention currently being devoted towards standalone wireless VR, one of the most anticipated talks will be delivered on the topic of the Oculus Go.
Ryan Payton, CEO of Camouflaj will be speaking at the event regarding how to make videogames look good when developing for the Oculus Go. Camouflaj previously worked on a stealth title République VR, which was released in 2017 for the Samsung Gear VR.
With the Oculus Go being a standalone unit lacking the computing power of a VR-capable PC rig, though exceeding the capabilities of most smartphones, developing for these new devices will in many cases involve breaking new ground for developers.
A related talk will be delivered by Adam Myhill, Head of Cinematics at Unity, who will be discussing how mobile videogames can be brought up to the level of AAA videogame titles.
At last year’s event in Amsterdam, attendees got a sneak peek at the latest build of Unity 2017.1, including a live demonstration of some of its key features. Microsoft hosted a presentation on how mixed reality (MR) could change the future of immersive technology, and the ‘Made with Unity’ showcase provided a look at some upcoming titles for PC, console, mobile, VR and AR.
Unite Europe 2018 will take place in Berlin from 19th-21st June. Further information and tickets for the event can be found on the Unite Europe website. Further news on what is happening at Unite Europe 2018 will be covered here on VRFocus