For consumers wanting to experience virtual reality (VR) for the first time, 360-degree video has become one of the most popular routes in. Streaming software company NexStreaming have recognised this and have partnered with Gaudio Lab to offer a 3D sound option to its 360-degree streaming.
The partnership will mean that Gaudio Lab’s Sol audio software development kit (SDK) will be incorporated into NexStreaming’s NexPlayer video SDK and made available to clients and companies who wish to offer 360-degree content with 3D sound.
NextStreaming have indicated that they are always looking for new ways to improve its player with new technology and the integration of the Gaudio Sol SDK means that clients can incporate interactive sound into the 360-degree content available on the player.
“As the leading player for premium video services, NexPlayer must continuously innovate to be at the forefront of the industry,” says General Manager, Carlos Lucas, NexStreaming. “360-degree video is on track to becoming a mainstream format and we are working toward securing the best 360 video experience. Audio plays an important role in this experience and Gaudio Lab’s technology perfectly complements NexPlayer.”
Effective audio can make a huge difference to the quality of the experience for users, especially for concerts, theatre or film experiences. The Gaudio Sol SDK is a binaural renderer that supports First Order Ambisonics, Higher Order Ambisonics and the company’s GA5 audio format. It also boasts a low latency and is efficient enough to not put a strain on low-end devices.
“This exciting partnership pairs Gaudio’s top-quality spatial audio technology with NexStreaming’s world-class 360-degree video solution,” explains Adam Levenson, V. P. of Business Development, Gaudio Lab. “Combining these two technologies offers player platforms and content creators an opportunity to provide a truly immersive and uniquely engaging experience to viewers.”
Further information can be found on the NexStreaming website. For further news on trends and developments from the world of VR and AR, keep checking back with VRFocus.