fbpx

MLB Home Run Derby VR Out Now

Fans of baseball can rejoice as today sees the launch of MLB Home Run Derby VR on the HTC Vive and PlayStation VR. The title has been developed by the Games and Virtual Reality team at Major League Baseball, so fans can expect and authentic experience.

MLB Home Run Derby VR will feature three All-Star ballparks from 2017-19 and worldwide leaderboards so players can test their batting skills against other players around the world.

MLB HomeRunDerbyVR 02

The title will allow baseball fans to step onto the hallowed ground of famous parks such as Marlins Park in Miami, Nationals Park in Washington DC and Progressive Field in Cleveland. Players will be able to take up a position in the batter’s box and hit home runs to tally up as many points as possible in the timed home run competition.

The three featured ballparks have been carefully recreated in high-fidelity 3D so fans can enjoy playing baseball in some of the most recognisable locations in the sport as the competition comes to life.

Previously only the Enterprise Edition of the title was available at selected global events such as the MLB Battlegrounds in London, the MLB All-Star FanFest in Miami and assorted off-season events. For those who lack a VR rig at home, 12 MLB ballparks will be hosting an in-venue setup of MLB Home Run Derby VR for fans to play when they attend games through 2018. Participating ballparks include: Arizona, Atlanta, Chicago White Sox, Houston, Miami, Minnesota, Oakland, St. Louis, San Diego, San Francisco, Tampa Bay, and Washington. Each location will get a custom version of the respective host ballpark.

The MLB Home Run Derby mobile app has also received a significant update, now including all 30 MLB ballparks and more than 50 hi-resolution renderings of participants from the past eight competitions.

Home Run Derby VR

MLB Home Run Derby VR is out now on the PlayStation Store for PlayStation VR and on Steam for the HTC Vive, priced at $19.99 (USD). For further news on new and upcoming VR titles, keep checking back with VRFocus.