The Sensation of Touch at the Tips of Your Fingers with Go Touch VR

Combined with Leap Motion and virtual reality headsets, this is currently only an enterprise solution.

There are various hardware manufacturers who are in the business of trying to make virtual reality (VR) even more immersive by introducing haptic feedback to experiences. From the exoskeletal hands of Senseglove, to sensors inside a glove as utilised by Bebop Sensors, to using ultrasound to project sensations onto the hand as with Ultrahaptics.  VRFocus spoke to Eric Vezzoli, the CEO of French hardware developer Go Touch VR about their first SDK VR Touch devices that allow users to believe they are physically interacting and manipulate objects by adding the sensation of touch to a user’s fingers.

VRTOUCH
Go Touch VR devices will allow you to feel sensations on the tips of your fingers.

The sense of touch is conveyed through haptics, the Go Touch VR devices being designed around the neuroscience of manipulation and touch. Using separate devices for each digit, actuators inside the units provide up to 1.5N (Newtons) of pressure to the user’s finger allowing for multiple types of feedback. From touch feedback, click and button feedback, vibration and material compliance feedback. Vezzoli promises a lot more to come. The headset does also need to include a Leap Motion attached for it to work. and Go Touch VR have been working on correcting Leap Motion’s problem with occlusion. The battery life for the devices can last from 30 minutes with intensive use to an hour and is compatible with every Windows-based headset

Go Touch VR has managed to raise almost $1 Million (USD) through their fundraising effort and since their sales campaign last October the team’s developer kit has already shipped to several companies – among them the automotive giant BMW.

Vezzoli explains that they only work B2B at the moment across four verticals; professional training, data manipulation, engineering and showcasing. The VR content can range from an automotive training simulation, to selling a house or surgery. Vezzoli explains that in future iterations they are looking to make the Go Touch VR devices half the size and half the weight, they will be able to feel different textures, stiffness, programmable buttons, gesture recognition and hand tracking system correction.

To find out more watch the video below.

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