End Space Is Coming To Steam VR Next Week

Developer Orange Bridge Studios have revealed that its virtual reality (VR) sci-fi space combat title End Space is releasing onto Steam next week. After an original release on the Samsung Gear VR back in 2016 the title came to Oculus Rift and PlayStation VR in the last few months and now, its coming to Steam.


End Space was meant to release on Steam back in February of this year but after being pushed back, it is now dropping next week. The Steam release will bring with it a number of improvements that will give players more options to play thanks to the support for OpenVR and Oculus SDK, meaning End Space can be enjoyed with the HTC Vive, Oculus Rift and any Windows Mixed Reality (MR) head-mounted displays (HMD).

Along with the wide range of HMDs that End Space will support with its Steam release is the additional of a number of new features. One is the Steamworks SDK which allows for players to earn Steam achievements, 12 in total at launch and more to be added in future updates.

The Steam releases also supports a number of different control schemes with players able to fine tune them to ensure a solid gameplay experience regardless of the option picked. Of course, this new release has also seen a number of bug fixes and SDK updates to ensure a smoother expereince for players. The version that will release on Steam will, because of this, be version 1.0.4.


In VRFocus’ review of the Oculus Rift version of End Space, Senior Staff Writer Peter Graham said: “For what it offers End Space is a nice solid experience. It’s not going to set the VR world on fire as it lacks polish and depth when competing against other Oculus Rift titles. Spend a few bucks on it when it’s in a sale and you’ll own one of the best Gear VR ports to come to Oculus Rift.”

End Space will be releasing onto Steam with support for Oculus Rift, HTC Vive and Windows MR HMDs on 29th March, 2018. You can find out more about the title on the Steam store page.

For more on End Space in the future, keep reading VRFocus.