Oculus To Attend GDC, Jason Rubin Discusses The Future For The Company
Oculus will be attending this year's Game Developer Conference and bringing with it plenty of developments from the world of virtual reality.
The Game Development Conference (GDC), is set to take place in San Francisco next month and attending the show will be Oculus who will bring with them plenty of exciting projects.
Talking to the GDC website in a preshow interview, Jason Rubin, Oculus’s Vice President of Content, spoke about what attendees can expect from the company at this years show: “Oculus is coming off a monumental year: Rift continued dominating the PC VR market as prices dropped, Touch launched and became the defacto input device, our content library grew to over 2,000 titles with numerous accolades, we unveiled the first standalone VR headset with Oculus Go, and we continue work on the Santa Cruz prototype.”
The Santa Cruz prototype was revealed back at Oculus Connect 3 as a virtual reality (VR) headset without the need for a computer or mobile device. In a hands on session VRFocus Senior Staff Writer Peter Graham described it as “..lightweight, soft to the touch and of a much better build quality. It’s also surprisingly small.”
Talking to GDC, Jason Rubin described the Oculus Go as: “a winning combination of accessibility and freedom, and it will be the easiest way for people for all ages to get into VR when it launches. It’s binary compatible with Gear VR and uses the Oculus Mobile SDK, so developers will have a streamlined path to publishing. We’re really excited about what that means for consumers and developers alike.”
Oculus will be focusing on the future of VR at this years GDC and as Jason Rubin says the company is: “investing aggressively on all fronts: hardware, software, content. We’re hard at work in Oculus Research pioneering what VR (and AR) will look like 5 or 10 years down the line. We’re in deep with developers and we’re not slowing down. We’ll keep working to provide the best tooling for developers. You’ll see us building on early work with things like OpenVR to create more cross-platform systems and services. 2017 saw the launch of numerous social apps and games, like Echo Arena, that redefined shared presence. Once you’ve played a co-op game in VR, there’s no going back—imagine a made-for-VR MMO—and the potential is astounding. We are helping more developers envision and enable these types of meaningful interactions.”
GDC 2018 will be taking place 19th March to 23rd March at the Moscone Center in San Francisco. Further news about about Oculus, their developments and GDC 2018 will be here on VRFocus.