The Elder Scrolls V: Skyrim VR has been a fairly major success in virtual reality (VR). The incredibly popular action RPG has been ported to almost every conceivable platform, gaining a huge, devoted fanbase. No release is ever without issues, however, so Bethesda have announced that an update patch will soon be coming to the PlayStation VR edition of the title to address some issues.
On Reddit, a Bethesda representative identified as jessBethesda announced that the update for The Elder Scrolls V: Skyrim VR would be rolled out sometime this week. The post also included the patch notes on what players can expect.
The Elder Scrolls V: Skyrim VR PlayStation VR Version 1.2.20 will bring in some new features, including:
- Added option for player camera height adjustment
- Added option to adjust movement speed using direct movement with the PS Move Controllers
- Option for crosshair when using PS Move Controllers added to VR settings menu
- Crosshairs when using PS Move Controllers are now only visible when casting
Several of these features have been ones the community have been requesting for some time, such as the movement speed adjust and crosshair. However, many Redditors replied to the post to please with Bethesda to add an option to see the player character, or at least the character’s human hands, saying that seeing controller-shaped devices within a medieval fantasy setting broke immersion.
Of course, it wouldn’t be a Bethesda title if there weren’t glitches present. Some bugs that will be squashed in the new update include:
- Fixed issues with left hand mode
- Fixed issues where perks could be used before they were unlocked
- Fixed Eagle Eye perk not working with crossbows
- Fixes for the “Telekinesis” spell
- Other minor fixes and tweaks
Some Redditors requested news on the progress of the fixes for the ‘HUD Drift’ bug and the ‘Black Sky’ bug, which are apparently being looked into, but Bethesda is yet to respond.
For further news on new updates to The Elder Scrolls V: Skyrim VR keep watching VRFocus.