Originally released on Samsung Gear VR back in 2016, Orange Bridge Studios’ End Space then came to PlayStation VR in September 2017 for North American players and November for Europe. Now the studio has announced it’ll be expanding platform support to Oculus Rift and HTC Vive over the next few weeks, with the former seeing it arrive next week.
With the new platforms come several new updates for the PC version. “With the success of End Space on Gear VR we’ve been listening to player’s demands for an enhanced and expanded release of the game specifically for the high-end VR platforms. After a year of hard work we’re very pleased to be delivering a Rift and Vive version of the game with new campaign missions, controls schemes and a host of graphical improvements,” said Lead Developer Justin Wasilenko in a statement.
One such feature is the new flight mode that takes some inspiration from Eagle Flight and attaches laser cannons to your hands. In addition are the graphical improvements, new content, and control options that come with such a big release.
“Starship commanders each have their favourite way to fly, so we’ve tried to support customization for as many controllers as possible,” explains developer Lee Wasilenko. “We’ve even added two new motion controller based options for Oculus Touch and Vive controllers.”
Additionally, End Space is fully Oculus Dash compatible, meaning you can bring desktop elements such as videos into your VR experience.
Designed as a pure space combat title, players jump in the pilot seat of the Minos Starfighter that can track targets with their gaze and blast them with Pulse Lasers, or lock on and pound them into space dust with Meteor Missiles. Like any good shooter, players can unlock new weapons and upgrades as they progress through the ranks by taking on increasingly daring missions. It’s not just about combat though, there are plenty of secrets ready to be revealed at the edge of inhabited space.