A Guide to Setting up Your PlayStation VR – Controllers
The PlayStation VR is good but it still needs a suitable input device.
Everything should now be switched on and ready to go with the PlayStation VR comfortably nestled upon your head – or nearby whilst you read this. To get everything setup properly you have used the standard DualShock 4 controller that comes with every PlayStation 4. Whilst this can easily navigate menus as well as being the default input device for certain virtual reality (VR) experiences, the PlayStation VR does have more immersive options available.
DualShock 4 Controller
First let’s look at the DualShock 4 controller as this is the input device most of you will be familiar with. As the standard there are already many videogames that have been built with the DualShock 4 controller input in mind, especially those released around the launch of PlayStation VR. With a light on the back so it can be tracked, some titles like Statik expertly bring the controller into the virtual world to create an immersive experience. However, it’s hard to deny that VR is more immersive when your hands can actually become a part of the experience, and for this you’ll need PlayStation Move.
Originally launched as an accessory for the PlayStation 3, Sony Interactive Entertainment (SIE) managed to breathe new life into the motion controllers with PlayStation VR. PlayStation Move had been all but abandoned in the consumer market with less and less titles being released. Now they’ve become an essential part of the PlayStation VR experience, giving players the opportunity to directly interact with virtual worlds.
Due to them being available for so many years SIE decided to launch PlayStation VR without the controllers, reducing the initial expense whilst giving players the option of purchasing them. In the 14 months since PlayStation VR arrived more and more videogames now require PlayStation Move as the default input, hence why more bundles are appearing with them and the PlayStation Camera included for one easy purchase.
PlayStation Aim Controller
The PlayStation Aim Controller was first introduced in May 2017 to coincide with the launch of Farpoint by Impulse Gear. Essentially a gun peripheral, the controller is again one of those additions that focuses on improving immersion for players, specifically for first-person shooters. Since launch plenty of titles have added support: Arizona Sunshine, Dick Wilde, The Brookhaven Experiment, ROM: Extraction and DOOM VFR to name a few, as well as upcoming videogames like Bravo Team.