Whilst virtual reality (VR) videogaming has certainly had a number of star turns in 2017, particularly in the last few months with Fallout 4 VR, The Elder Scrolls V: Skyrim VR, DOOM VFR and L.A. Noire: The VR Case Files. It is augmented reality (AR) which has arguably seen the biggest development, encapsulated by the debuts and evolutions of both ARKit and ARCore. The AR development platforms of Apple and Google respectively.
This has led to a number of developments within the AR field and a lot more developers creating AR videogames and software.
One such developer is Reality Gaming Group who are producing Reality Clash, a free-to-play AR videogame which is set to be released for both iPhone and Android devices in the third quarter of 2018. In Reality Clash your smartphone’s camera is used to render an AR view of the world on-screen. It will feature geolocation gameplay encouraging players to enter face-to-face combat with each other in real time.
Reality Gaming Group will soon be telling the story of their development of Reality Clash in a new development diary series exclusive to VRFocus. The first part of which will be published tomorrow.
Apart form a recent expansion of its Philippines based development hub which is working on the title, today the studio announced the news of a new partnership with eSports app Gizer. The addition of Gizer unlocks the possibility of tournament play for Reality Clash players. Allowing them to chat, win prizes and even generate team sponsorship.
“We are excited to leverage Gizer to assist in building our fun, competitive community. With their cutting edge platform we can offer Reality Clash players competitive tournaments for prizes and sponsorship.” Said Morten Rongaard, Co-Founder of Reality Gaming Group. “Gizer offers a social element, a marketplace element, and a profile identity on the blockchain. We look forward to working with the Gizer team, rolling out group tournaments and bringing AR content to their community.”
“Reality Clash is the type of envelope-pushing game we’re excited to work with for a number of reasons.” Explained Jonathan Kerstein, Rongaard’s opposite number at Gizer. “Their use of AR in the mobile combat space will immediately broaden the selection of games available to the Gizer community. Our partnership will also enable Reality Clash’s existing community to leverage Gizer’s event creation and discovery infrastructure, forming their own vibrant community within the Global Gaming Network from day one.”