This holiday season has seen a boom in AAA virtual reality (VR) videogame releases, with Bethesda Game Studios brining a trio of big name franchises to the medium for the first time. While The Elder Scrolls V: Skyrim VR remains a PlayStation VR exclusive, both Fallout 4 VR and DOOM VFR are available via Steam, and as such now benefit from compatibility with third-party locomotion input device, 3dRudder.
Fallout 4 VR launched earlier this week, and while the videogame was designed exclusively for HTC Vive many owners of rival head-mounted displays (HMDs), including Oculus Rift, have found workarounds to allow for compatibility. 3dRudder works on a similar principle, with the ‘native’ support offered from the device end opposed to being developed in-house at Bethesda Game Studios.
The same principle applies to DOOM VFR of course, which launched on the 1st December 2017, for both HTC Vive and PlayStation VR. However, it should be noted that the 3dRudder isn’t currently compatible with the PlayStation 4 console or the PlayStation VR HMD.
“3dRudder is a unique foot motion controller for VR games and applications which provides intuitive control solutions to virtual reality mobility issues,” reads an official statement from 3dRudder.
VRFocus delivered reviews of both Fallout 4 VR and DOOM VFR upon launch, stating of the latter: “Ultimately DOOM VFR stands as a fine example of just what can be achieved with the FPS genre in VR as of today, lining-up against Robo Recall as an action-heavy experience that throws the rulebook out of the window.”
With both Fallout 4 VR and DOOM VFR having been well received by VR specialist critics and much of the core VR audience, these two new additions to the 3dRudder compatibility list will likely gain much attention. Two new videos, embedded below, showcase the device in action with each title.