Earlier this year Raw Data developer Survios announced its next virtual reality (VR) Sprint Vector for Oculus Rift and HTC Vive. Today, Sony Interactive Entertainment (SIE) has begun its pre-show for its main event at Paris Games Week (PGW), revealing that Sprint Vector will also be coming to PlayStation VR.
Sprint Vector is a fast paced obstacle course racing title that aims to tackle the difficulty of moving in VR without getting sick head on by implementing natural arm swinging movement. All players need to do is swing their arms back and forth as if they were running to increase their speed, the better they time their swings the faster they’ll go.
That’s not all as the courses will be littered with walls to climb, gaps to leap, and various other items in the way to slow players down as they compete against either AI or actual players from around the world.
When VRFocus previewed the title at the Game Developers Conference (GDC) 2017 on HTC Vive, saying: “From this early demo Sprint Vector certainly does things differently, a VR Parkour if you will. VR developers are still learning the do’s and don’ts of the technology and Survios has decided to tackle a major challenge head on, and only time will really tell if this is a successful solution. Sprint Vector has all the makings of another stellar experience from the Raw Data studio.”
At present there’s no confirmed release date for Sprint Vector for PlayStation VR, with the reveal simply stating coming soon.
There’s been several other titles revealed during the showcase so far as well, with first-person title called Megalith and Tribejoy’s Bow to Blood both making an appearance.
Plenty more PlayStation VR news is expected today and during the course of PGW 2017, so keep reading VRFocus for the latest updates from the event.